Friday, October 28, 2011

Mid-Term Compilation by Assignment

Assignments Due Before Next Class:
Class 1:
Taking Screen Shots
Watching iED Youtube Videos
Watching User Interface Fundamentals Video
Practicing Skills in EMMS

Class 2:
Rocket World Announcement

iED Poll

Favorite iED Videos Embedded

Practicing Essential Skills
Rocket World Modules and Brief Description
Class 3:
Text Descriptions and Links for Tutorial Skills
Cone, Sphere and Box
Creation of Rocket
Building Skills A B C D E F 
Mars Roll Over
Immersive Education Poll: Desktop or Laptop
Class 4:
Blueprint for the " The Winning Team's" Spacesuit
Building the Helmet and Life Support for the AL7 Spacesuit
Tutorial Videos Created on Frapps and uploaded to YouTube
Class 5:
Finishing up work not completed during class 4 3 2 1

Reading about the Education Grid
Entering Wonderland and Dragging and Dropping Models Created in Sketch-up
Class 6:
Wonderland Videos
Dragging and Dropping Pictures into Wonderland

Dragging and Dropping Photos in Wonderland

Here are the first and second pictures I dragged and dropped into Wonderland. The first one is less megapixels which is obvious by it's size in Wonderland. In comparison the second one which is comprised of many more megapixels is much bigger.

Class 6 Wonderland Videos





This screenshots are part of the first video of wonderland watched for homework.It talks about how to start stop and play back recordings.

These 3 screenshots are of the second Wonderland video we watched for homework. It includes instructions on how to drag and drop objects and change their sizes.

Sunday, October 23, 2011

Roll Call #2 Class 6

Roll Call #1 Class 6

Entering Wonderland and Dragging and Dropping Models Created in Sketch-up

Downloading Newest Java:
Here I am entering Wonderland:
  
Here is a picture of me in Wonderland after I've dragged and dropped my chair created in Google Sketch-up and subsequently saved in Collada file format:
                             

The Education Grid



Above are screen shots of that display an explanation of the Education Grid. Specifically it covers it's history, legal liability, broad access, open source, royalty free, openly distributable,cross platform content, library services, and finally how to access the education grid.

Sketch up Tutorial 4

Creating 2nd Chair



 Creating 1st Chair



Sketch up Tutorial 3

Push Pull - Setting an object at a specific height.

Inferring Sizes
Pushing through a surface
Move Tool

Sketch up Tutorial 2

Rule 1 Closed Loop of Edges

Rule 2 Inferring
Rule 3 Inference Points

Rule 4 Draw to an edge

Sketch up Tutorial 1

 Orbit Tool - In this shot I demonstrate use of the Orbit Tool
 Zoom Tool - In this shot I demonstrate use of the Zoom Tool
Pan Tool- In this shot I demonstrate use of the Pan Tool.
Drawing an object and pulling it into 3-D

Sunday, October 16, 2011

Roll Call 2 Class 5

Google Sketch Up 8 Screen Shot

This is a screen shot of Google Sketch Up with the about "Google sketch up" selected in order to display the version.

Immersive Education Initiative Issues Call For Expert Legal Opinions On Second Life


This is the first half of the Immersive Education call for expert legal opinion on Second Life. The first half of this document is a call to the legal and international legal communities for help in navigating the waters of Second Life in regards to teaching within that environment with the possibility of subjecting students to inappropriate content. This is all in response to new standards that have been implemented by Second Life and come in conflict with Immersive Education.

 This the second half of the Call for expert legal opinion on second life. This is the continuation of the same document and talks about Immersive Education, Media Grid and it's members.

Roll Call 1 Class 5

Saturday, October 15, 2011

Tutorial Videos Created on Frapp, Uploaded to Youtube

Creating a new Prim to add to the spacesuit



Linking two prims in Rocket world and changing texture





Display of The Winning Team's Spacesuit

Building the Helmet and Life Support for the A7L Spacesuit. Step by Step with Screenshots.


1) With team preparing to create and add Helmet and Life Support to torso.
 2) Initially I create two new prims by left clicking in an open area and clicking “create.” The first a ring and then a sphere. I then link them together selecting one then with the “shift”tab the other and using control L to link them together (also under the tools menu). 
 3) Next with in features for each prim (the sphere and the tube) I color them white and change there texture. I then add another prim, a hemisphere and color it black creating the helmet effect even further. I also make sure all three prims are attached to one another following the steps from before.
 4) Next I attach it to the rest of the body taking time to use the “stretch” and “position” features.
 5) Next I begin to create the life support. Here I am using the stretch feature to adjust the pack on the back of the torso.
 6) Here I further size up the dimensions of the life support pack on the back of the torso by changing my view. This is important to do all the time when creating and linking anything. I also create the second half of the life support which sits level with the helmet.
7) Next I create the chest part of the life support by creating and attaching another prim, coloring it gray.
8) Next I added more prims representing the various buttons on the front of the spacesuit.
9) I add a couple more buttons coloring them appropriately. 
10) And finally the finished product, a larger then life A7L Spacesuit!